Independent board game publisher
Games that are loud, weird, and unmissable.
We make tabletop games for people who want their living room to feel a little more chaotic. Bright art. Sharp design. No quiet evenings.
Our manifesto
If it's not a little embarrassing, we didn't push hard enough.
1 — Joy first.
Games should make a noise. Laughs, gasps, the slap of a card on the table — we design for the sound of a good night.
2 — Art that earns its rent.
Every illustrator we work with is paid well, credited loudly, and given room to be weird on the box.
3 — Easy in, never shallow.
Learn the rules in five minutes. Argue about them for years. Depth shouldn't mean a 40-page manual.
Got a prototype you can't put down?
We read every submission. We respond to every designer. Yes, really.